With this function you can construct your weekly calendar of lessons, which is customized on the basis of the courses that you intend to follow. Warning: the personal schedule does not replace the presentation of the study plan! It 'an informal tool that can help you better manage the organization of class attendance.
To create your customized schedule follow these instructions:
Click on the "Enable" link to proceed. You will be asked your surname and first name in order to determine your alphabetic grouping.
To add or remove courses from your personal schedule, use the small icons which are found next to the courses:
addition of the course
removal of the course
selection of the section of the Laboratory of Architecture (Note: the effective area in which the teaching will be carried out will be determined after the presentation of the Study Plans)
The sidebar on the left displays the number of lessons included in schedule. There are also these commands:
View the schedule: allows the viewing of the weekly synoptic schedule
Delete the schedule: cancels the selections made
When you have finished the entry, you can print the calendar you have made.
Course completely offered in italian
Course completely offered in english
School of Industrial and Information Engineering
(Master of Science degree)(ord. 270) - MI (471) Biomedical Engineering
BTE - Tecnologie elettroniche - Technologies for electronics
TECHNOLOGIES FOR MOTION ANALYSIS AND VIRTUALIZATION (I.C.)
Credits (CFU / ECTS)
The course describes in detail the core technologies for detection and interactive virtualization of human motor acts. The topics include: Technologies for measures of myoelectric activity: signal generation; electrodes; biological and environmental noise; amplifiers; sources of signal distortion. Technologies for measures of subject-environment forces: sensors and signal conditioning units; amplifiers; pressure maps; sources of signal distortions. Technologies for measures of motion kinematics: interfacing features; sensors; information recognition and extraction; signal processors; noise identification and suppression; off-line and real time tracking; calibration and 3D reconstruction. Technologies for 3D virtual interaction subjects-environment: maps and surface key points; 3D surface reconstruction; multiple object worlds and integration; real time interaction; animation; virtual prototyping and simulation.