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Information on didactic, research and institutional assignments on this page are certified by the University; more information, prepared by the professor, are available on the personal web page and in the curriculum vitae indicated on this webpage.
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Information on professor
ProfessorBordegoni Monica
QualificationFull professor
Belonging DepartmentDipartimento di Meccanica
Scientific-Disciplinary SectorING-IND/15 - Design Methods For Industrial Engineering
Curriculum VitaeDownload CV (81.35Kb - 28/11/2011)
OrcIDhttps://orcid.org/0000-0001-9378-8295

Contacts
Professor's office hours
DepartmentFloorOfficeDayTimetableTelephoneFaxNotes
MECCANICA----TuesdayFrom 11:00
To 13:00
02/23998260--Sede del ricevimento: Bovisa-PPG
E-mailmonica.bordegoni@polimi.it
Professor's personal website--

Data source: RE.PUBLIC@POLIMI - Research Publications at Politecnico di Milano

List of publications and reserach products for the year 2018 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
Journal Articles
The effect of visual and auditory information on the perception of pleasantness and roughness of virtual surfaces (Show >>)
Combining aesthetics and engineering specifications for fashion-driven product design: A case study on spectacle frames (Show >>)
Eco-driving for the first time: The implications of advanced assisting technologies in supporting pro-environmental changes (Show >>)
Converting maintenance actions into standard symbols for Augmented Reality applications in Industry 4.0 (Show >>)
Conference proceedings
VIRTUAL AND MIXED PROTOTYPING TECHNIQUES AND TECHNOLOGIES FOR CONSUMER PRODUCT DESIGN WITHIN A BLENDED LEARNING DESIGN ENVIRONMENT (Show >>)
SIMULATING MULTISENSORY WINE TASTING EXPERIENCE (Show >>)


List of publications and reserach products for the year 2017 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
Journal Articles
Augmented Reality supporting revamping applications (Show >>)
Investigating the effects of odour integration in reading and learning experiences (Show >>)
A novel educational model based on "knowing how to do" paradigm implemented in an academic makerspace (Show >>)
Conference proceedings
Demonstrating the effectiveness of olfactory stimuli on drivers’ attention (Show >>)
ICT technology for innovating the garment design process in fashion industry (Show >>)
Design of a smart alarm clock to foster sustainable urban mobility (Show >>)
Collection and comparison of driver/passenger physiologic and behavioural data in simulation and on-road driving (Show >>)
Supporting Remote Maintenance in Industry 4.0 through Augmented Reality (Show >>)
Designing for Metal Additive Manufacturing: A Case Study in the Professional Sports Equipment Field (Show >>)
Print-in-place of Interconnected Deformable and Rigid Parts of Articulated Systems (Show >>)
Design of a Haptic/Auditory Warning Interface to Improve User Communication with Autonomous Vehicles (Show >>)
Driving simulator system to evaluate driver's workload using adas in different driving contexts (Show >>)
Mapping Memory Routes: A multisensory interface for sensorial urbanism and critical heritage studies (Show >>)
Rapid prototyping products mapping live-data streams into tangible user interfaces (Show >>)


List of publications and reserach products for the year 2016 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
Journal Articles
Integrating Scents Simulation in Virtual Reality Multisensory Environment for Industrial Products Evaluation (Show >>)
Toward an integrated platform to support contract furniture industry (Show >>)
Evaluating Industrial Products in an Innovative Visual-Olfactory Environment (Show >>)
An inspection system to master dimensional and technological variability of fashion-related products: A case study in the eyewear industry (Show >>)
Freehand Gesture and Tactile Interaction for Shape Design (Show >>)
A design practice on communicating emotions through sensory signals (Show >>)
Unfolding the Notion of Experience (Virtual) Prototyping: A Framework for Prototyping in an Experience-Driven Design Process (Show >>)
Impact of monitor-based augmented reality for on-site industrial manual operations (Show >>)
Emotion and Multi-Dimensional Engineering (Show >>)
Conference proceedings
Sound Feedback Assessment for Upper Limb Rehabilitation Using a Multimodal Guidance System (Show >>)
A discussion on specifications and prototyping in designing for sustainable behavior (Show >>)
Integration of Technology for Olfactory and Gesture Based Interaction for VR Applications (Show >>)
Reverse Engineering and Augmented Reality Haptic Interface for Shape Design (Show >>)
Investigating the use of smell in vehicle-driver interaction (Show >>)
Materializing experiential visions into sensory properties: The use of the experience map (Show >>)
A lens on future products: An expanded notion of prototyping practice (Show >>)
Merging digital and physical-based design (Show >>)


List of publications and reserach products for the year 2015 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
Journal Articles
Can Interactive Finite Element Analysis Improve the Learning of Mechanical Behavior of Materials? A Case Study (Show >>)
A Hand Gestural Interaction System for handling a Desktop Haptic Strip for Shape Rendering (Show >>)
Prototyping strategies for multisensory product experience engineering (Show >>)
Flexible touch sensor for evaluating geometric properties of virtual shapes through sound: This paper reports a sonification approach to visualise geometric features that are missing in haptic display (Show >>)
A strategy to support Experience Design Process: the Principle of Accordance (Show >>)
Haptic Trajectories for Assisting Patients during Rehabilitation of Upper Extremities (Show >>)
Visuo-tactile system for 3D digital models rendering (Show >>)
Augmented reality system for the visualization and interaction with 3D digital models in a wide environment (Show >>)
System based on abstract prototyping and motion capture to support car interior design (Show >>)
Conference proceedings
THE USE OF MULTISENSORY FEEDBACK TO MAKE USERS BEHAVE IN A SUSTAINABLE WAY (Show >>)
A multimodal virtual environment based on haptic interfaces for upper-limb rehabilitation (Show >>)
A methodology for the analysis of the influence of odors on the users' evaluation of industrial products (Show >>)
A Design Practice on Communicating Emotions Through Visual, Tactile and Auditory Simulations (Show >>)
Exploring aesthetic interactions through prototyping. The role of experiential prototype in design knowledge generation (Show >>)
The Experience Map. A Tool to Support Experience-driven Multisensory Design. (Show >>)
The role of context in interaction with virtual prototypes (Show >>)
Evaluating industrial products in an innovative visual-olfactory environment (Show >>)
Immersive VR for natural interaction with a haptic interface for shape rendering (Show >>)
TACTILE DISPLAY FOR VIRTUAL SHAPE RENDERING BASED ON SERVO ACTUATED MODULES (Show >>)
Dispositivo con feedback multimodale aptico e sonoro per la riabilitazione dell’arto superiore nelle lesioni del sistema nervoso centrale: studio preliminare (Show >>)
VR system for rehabilitation based on hand gestural and olfactory interaction (Show >>)
Form follows data: a method to support concept generation coupling experience design with motion capture. (Show >>)
Body tracking as a generative tool for experience design (Show >>)
Designing and virtualizing the multisensory product experience (Show >>)
Visual-olfactory immersive environment for product evaluation (Show >>)
Poster
Simulating hedonic perception of surfaces: The role of vision and touch (Show >>)
Seeing and Touching Virtual Textures: a Study on Tactile Hedonic Perception (Show >>)


List of publications and reserach products for the year 2014 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
Journal Articles
Improving manual skills in persons with disabilities (PWD) through a multimodal assistance system (Show >>)
Reverse engineering of interactive mechanical interfaces for product experience design (Show >>)
Development of a Monitoring System for Crack Growth in Bonded Single-Lap Joints Based on the Strain Field and Visualization by Augmented Reality (Show >>)
A method for bringing user experience upstream to design (Show >>)
Design of a Desktop Haptic System driven by CAD and Multi-body Systems Associativity (Show >>)
Novel Augmented Reality system for Contract Design Sector (Show >>)
Evaluation of hydraulic excavator Human e Machine Interface concepts using NASA TLX (Show >>)
Interaction with virtual aesthetic shapes through a desktop mechatronic system (Show >>)
An Integrated Framework to Support Design & Engineering Education (Show >>)
Investigating the influence of colour, weight, and fragrance intensity on the perception of liquid bath soap: An experimental study (Show >>)
Contributions on scientific books
Interactive Virtual Prototyping for Improving the Design of Consumer Products (Show >>)
Conference proceedings
A Mobile Augmented Reality Framework For Inspection And Visualization During Fatigue Tests (Show >>)
Rapid prototyping of low cost 1 DOF haptic interfaces (Show >>)
Design of an open-source low cost 2DOF haptic device (Show >>)
HUMAN-CENTRED EARLY PROTOTYPES OF CONSUMER PRODUCTS: INSIGHTS FROM HCI (Show >>)
Prototyping for the Product Experience: An Example in the Household Appliances Industry (Show >>)
An Application Based on Augmented Reality and Mobile Technology to Support Remote Maintenance (Show >>)
Haptic strip based on modular independent actuators for virtual shapes rendering (Show >>)
Interacting game and haptic system based on point-based approach for assisting patients after stroke (Show >>)
Co-simulation based method for driving a Desktop Mechatronic Interface for shape rendering (Show >>)
2D SHAPE AND FORCE TRACKING IN REHABILITATION THERAPY OF UPPER EXTREMITIES THROUGH A MULTIMODAL GUIDANCE SYSTEM (Show >>)
Experiences and senses an experimental based methodology for the design optimization (Show >>)
The Role of the Designer in the Affective Design Process: the Principle of Accordance (Show >>)
An augmented reality framework for supporting and monitoring operators during maintenance tasks (Show >>)
A natural user interface for navigating in organized 3D virtual contents (Show >>)
Recording device for natural haptic textures felt with the bare fingertip (Show >>)
Re: Form - Rapid designing system based on fusion and illusion of digital/physical models (Show >>)
26/05/2018 Area Servizi ICT v. 2.9.4 / 2.9.4