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Information on didactic, research and institutional assignments on this page are certified by the University; more information, prepared by the professor, are available on the personal web page and in the curriculum vitae indicated on this webpage.
Information on professor
ProfessorGarzotto Franca
QualificationAssociate professor full time
Belonging DepartmentDipartimento di Elettronica, Informazione e Bioingegneria
Scientific-Disciplinary SectorING-INF/05 - Information Processing Systems
Curriculum VitaeDownload CV (689.06Kb - 10/09/2019)

Professor's office hours
DEIB----TuesdayFrom 11:15
To 12:15
02.2399.3505--By appointment
Professor's personal websitehttp://www.garzotto.i3lab.me/

Data source: RE.PUBLIC@POLIMI - Research Publications at Politecnico di Milano

List of publications and reserach products for the year 2021 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
Conference proceedings
Show, Don’t Tell. Reflections on the Design of Multi-modal Conversational Interfaces (Show >>)

List of publications and reserach products for the year 2020 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
2019 IEEE International Conference on Conversational Data & Knowledge Engineering (Show >>)
OK, DNA! A Conversational Interface to Explore Genomic Data (Show >>)
Conference proceedings
"Whom would you like to talk with?" exploring conversational agents for children's linguistic assessment (Show >>)
Conceptual Modeling of Multisensory Smart Spaces (Show >>)
Crime Story as a Tool for Scientific and Technological Outreach (Show >>)
Ecological Momentary Assessment Tools: Lessons Learned from an {HCI} Perspective (Show >>)
Embodied Learning in Immersive Smart Spaces (Show >>)
Empowering caregivers in multisensory smart spaces for education and therapy (Show >>)
Exploring the Potential of Speech-based Virtual Assistants in Mixed Reality Applications for People with Cognitive Disabilities (Show >>)
Interactive Multisensory Environments for Primary School Children (Show >>)
Modeling Interactive Smart Spaces (Show >>)
Multicriteria Decision Analysis and Conversational Agents for Children with Autism (Show >>)
Musical and Conversational Artificial Intelligence (Show >>)
Smart buckets: an interactive interface enabling sensory integration (Show >>)
Social MatchUP: Collaborative Games in Wearable Virtual Reality for Persons with Neurodevelopmental Disorders (Show >>)
Towards Empathic Conversational Interaction (Show >>)
Towards an Ontology for Tertiary Bioinformatics Research Process (Show >>)
What is the Best Action for Children to" Wake Up" and" Put to Sleep" a Conversational Agent? A Multi-Criteria Decision Analysis Approach (Show >>)

List of publications and reserach products for the year 2019 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
Contributions on scientific books
Engaging children with neurodevelopmental disorder through multisensory interactive experiences in a smart space (Show >>)
Conference proceedings
Automatic Speech Recognition: Do Emotions Matter? (Show >>)
Designing Phygital Activities In a Smart Multisensorial Room: a Collaborative Cognitive Environment for Children with and without Disabilities (Show >>)
Designing a smart toy: guidelines from the experience with smart dolphin "SAM" (Show >>)
Emotify: Emotional game for children with autism spectrum disorder based-on machine learning (Show >>)
Emoty: an Emotionally Sensitive Conversational Agent for People with Neurodevelopmental Disorders (Show >>)
Engaging Persons with Neuro-Developmental Disorder with a Plush Social Robot (Show >>)
GENIEL: An auto-Generative Intelligent Interface to Empower Learning in a Multi-Sensory Environment (Show >>)
Magika, a multisensory environment for play, education and inclusion (Show >>)
Meeting the needs of people with neuro-developmental disorder through a phygital approach (Show >>)
Perform the Magic! Usability testing for Magika, a Multisensory Environment fostering children’s well being (Show >>)
Reflex: Adaptive learning beyond the screen (Show >>)
WIYE: Building a corpus of children's audio and video recordings with a story-based app (Show >>)
Journal Articles
MemHolo: mixed reality experiences for subjects with Alzheimer’s disease (Show >>)

List of publications and reserach products for the year 2018 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
Abstract in Atti di convegno
Idropo, a hydroponic planting system to teach gardening through play (Show >>)
Puffy, a friendly inflatable social robot (Show >>)
Contributions on scientific books
Designing Wearable Immersive “Social Stories” for Persons with Neurodevelopmental Disorder (Show >>)
User Preference Sources: Explicit vs. Implicit Feedback (Show >>)
Conference proceedings
HoloLearn: Learning through mixed reality for people with cognitive disability (Show >>)
HoloLearn: Wearable Mixed Reality for People with Neurodevelopmental Disorders (NDD) (Show >>)
Improving museum accessibility through storytelling in wearable immersive virtual reality (Show >>)
On the Effects of a Nomadic Multisensory Solution for Children's Playful Learning (Show >>)
Journal Articles
Magic Room: A Smart Space for Children with Neurodevelopmental Disorder (Show >>)

List of publications and reserach products for the year 2017 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
Contributions on scientific books
Toward a new fashion concepts design tool: The vMannequin framework (Show >>)
Conference proceedings
Creating Social stories as wearable hyper-immersive virtual reality experiences for children with neurodevelopmental disorders (Show >>)
Designing a robot companion for children with neuro-developmental Disorders (Show >>)
Exploring Engagement with Robots among Persons with Neurodevelopmental Disorders (Show >>)
HoloLens-based mixed reality experiences for subjects with Alzheimer's disease (Show >>)
Polipo: a Tangible Toy for Children with Neurodevelopmental Disorders (Show >>)
Puffy - An inflatable robotic companion for pre-schoolers (Show >>)
Puffy: A Mobile Inflatable Interactive Companion for Children with Neurodevelopmental Disorder (Show >>)
WAYZ: A co-designed touch-ready game for children with special needs to assess and improve visual perception skills (Show >>)
Wearable immersive virtual reality for children with disability: A case study (Show >>)
XOOM: An end-user development tool for web-based wearable immersive virtual tours (Show >>)
Journal Articles
User interface patterns in recommendation-empowered content intensive multimedia applications (Show >>)
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Area Servizi ICT