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Information on didactic, research and institutional assignments on this page are certified by the University; more information, prepared by the professor, are available on the personal web page and in the curriculum vitae indicated on this webpage.
Information on professor
ProfessorBordegoni Monica
QualificationFull professor
Belonging DepartmentDipartimento di Meccanica
Scientific-Disciplinary SectorICAR/13 - Design
Curriculum VitaeDownload CV (81.35Kb - 28/11/2011)

Professor's office hours
MECCANICA----TuesdayFrom 11:00
To 13:00
02/23998260--Sede del ricevimento: Bovisa-PPG
Professor's personal website--

Data source: RE.PUBLIC@POLIMI - Research Publications at Politecnico di Milano

List of publications and reserach products for the year 2020 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
Journal Articles
An approach to design reconfigurable manufacturing tools to manage product variability: the mass customisation of eyewear (Show >>)

List of publications and reserach products for the year 2019 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
Journal Articles
Simulating a Virtual Journey on Italian Alps through a Multisensory Mixed Reality Environment (Show >>)
Towards Augmented Reality manuals for Industry 4.0: a methodology (Show >>)
An olfactory display to study the integration of vision and olfaction in a Virtual Reality environment (Show >>)
Prototyping adaptive systems in smart environments using virtual reality (Show >>)
The influence of slicing parameters on the multi-material adhesion mechanisms of FDM printed parts: an exploratory study (Show >>)
Contributions on scientific books
Improving multisensory user experience through olfactory stimuli (Show >>)
Improving Maintenance Services through Virtual Reality (Show >>)
Conference proceedings
Magika, a multisensory environment for play, education and inclusion (Show >>)
Exploring the use of color lights on the perception of indoor climate for energy efficiency in Virtual Reality (Show >>)
Effects of Coloured Ambient Light on Perceived Temperature for Energy Efficiency: A Preliminary Study in Virtual Reality (Show >>)
AIM: An Interactive Ashtray to Support Behavior Change through Gamification (Show >>)
Multisensory Nudging: A Design Intervention for Sustainable Hand-Washing Behavior in Public Space (Show >>)
Using Virtual Reality To Test Human­-Robot Interaction During a Collaborative Task (Show >>)
Explore User Behaviour in Semi-autonomous Driving (Show >>)
Do Autonomous Vehicle Driving Styles Affect User State?: A Preliminary Investigation (Show >>)
A Multisensory Virtual Reality System For Astronauts' Entertainment And Relaxation (Show >>)
Additive Manufacturing of Heterogeneous Lattice Structures: An Experimental Exploration (Show >>)
Activating students through a tutorial-based approach: the case of the 'Virtual Prototyping' course (Show >>)
Metodo e apparato per generare dati dentali atti alla fabbricazione di un allineatore dentale (Show >>)

List of publications and reserach products for the year 2018 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
Journal Articles
A design practice on communicating emotions through sensory signals (Show >>)
The effect of visual and auditory information on the perception of pleasantness and roughness of virtual surfaces (Show >>)
Combining aesthetics and engineering specifications for fashion-driven product design: A case study on spectacle frames (Show >>)
Eco-driving for the first time: The implications of advanced assisting technologies in supporting pro-environmental changes (Show >>)
Converting maintenance actions into standard symbols for Augmented Reality applications in Industry 4.0 (Show >>)
Analysis of autonomic indexes on drivers' workload to assess the effect of visual adas on user experience and driving performance in different driving conditions (Show >>)
Participated Planning of Large Water Infrastructures through Virtual Prototyping Technologies (Show >>)
Development and Testing of a Small-Size Olfactometer for the Perception of Food and Beverages in Humans (Show >>)
A wearable device to detect in real-time bimanual gestures of basketball players during training sessions (Show >>)
Simulating A Virtual Journey On Italian Alps Through A Multisensory System (Show >>)
The design process of additively manufactured mesoscale lattice structures: A review (Show >>)
From abstract to tangible: Supporting the materialization of experiential visions with the experience map (Show >>)
Conference proceedings
Design of a Directional Olfactory Display to Study the Integration of Vision and Olfaction (Show >>)
Does the Familiarity of Road Regulation Contribute to Driving Violation? A Simulated Study on Familiar and Unfamiliar Road Intersections among Young Chinese Drivers (Show >>)
Utilization of limb orientations for a home-based immersive virtual reality rehabilitation system to treat phantom limb pain (Show >>)
Human face reconstruction in biomedical applications (Show >>)
Abstract in Atti di convegno
Design of a Wearable Tactile Interface to Convey Gravitational Information (Show >>)

List of publications and reserach products for the year 2017 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
Journal Articles
Prototyping strategies for multisensory product experience engineering (Show >>)
Augmented Reality supporting revamping applications (Show >>)
Investigating the effects of odour integration in reading and learning experiences (Show >>)
A novel educational model based on "knowing how to do" paradigm implemented in an academic makerspace (Show >>)
Contributions on scientific books
Conclusions and future works (Show >>)
Module with direct actuation system (Show >>)
Research context and concept of the system (Show >>)
Related works (Show >>)
Conceptual development of the tactile interface (Show >>)
Discussion and users test (Show >>)
Module with indirect actuation system (Show >>)
Augmented reality visualisation system (Show >>)
Introduction (Show >>)
Conference proceedings
Demonstrating the effectiveness of olfactory stimuli on drivers’ attention (Show >>)
ICT technology for innovating the garment design process in fashion industry (Show >>)
Design of a smart alarm clock to foster sustainable urban mobility (Show >>)
Collection and comparison of driver/passenger physiologic and behavioural data in simulation and on-road driving (Show >>)
Supporting Remote Maintenance in Industry 4.0 through Augmented Reality (Show >>)
Designing for Metal Additive Manufacturing: A Case Study in the Professional Sports Equipment Field (Show >>)
Print-in-place of Interconnected Deformable and Rigid Parts of Articulated Systems (Show >>)
Design of a Haptic/Auditory Warning Interface to Improve User Communication with Autonomous Vehicles (Show >>)
Driving simulator system to evaluate driver's workload using adas in different driving contexts (Show >>)
Mapping Memory Routes: A multisensory interface for sensorial urbanism and critical heritage studies (Show >>)
Rapid prototyping products mapping live-data streams into tangible user interfaces (Show >>)

List of publications and reserach products for the year 2016 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
Journal Articles
Integrating Scents Simulation in Virtual Reality Multisensory Environment for Industrial Products Evaluation (Show >>)
Toward an integrated platform to support contract furniture industry (Show >>)
Evaluating Industrial Products in an Innovative Visual-Olfactory Environment (Show >>)
An inspection system to master dimensional and technological variability of fashion-related products: A case study in the eyewear industry (Show >>)
Freehand Gesture and Tactile Interaction for Shape Design (Show >>)
Unfolding the Notion of Experience (Virtual) Prototyping: A Framework for Prototyping in an Experience-Driven Design Process (Show >>)
Impact of monitor-based augmented reality for on-site industrial manual operations (Show >>)
Emotion and Multi-Dimensional Engineering (Show >>)
Conference proceedings
Sound Feedback Assessment for Upper Limb Rehabilitation Using a Multimodal Guidance System (Show >>)
A discussion on specifications and prototyping in designing for sustainable behavior (Show >>)
Integration of Technology for Olfactory and Gesture Based Interaction for VR Applications (Show >>)
Reverse Engineering and Augmented Reality Haptic Interface for Shape Design (Show >>)
Investigating the use of smell in vehicle-driver interaction (Show >>)
Materializing experiential visions into sensory properties: The use of the experience map (Show >>)
A lens on future products: An expanded notion of prototyping practice (Show >>)
Merging digital and physical-based design (Show >>)
manifesti v. 3.2.3 / 3.2.3
Area Servizi ICT