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Information on didactic, research and institutional assignments on this page are certified by the University; more information, prepared by the professor, are available on the personal web page and in the curriculum vitae indicated on this webpage.
Information on professor
ProfessorBordegoni Monica
QualificationFull professor full time
Belonging DepartmentDipartimento di Meccanica
Scientific-Disciplinary SectorICAR/13 - Design
Curriculum VitaeDownload CV (81.35Kb - 28/11/2011)
OrcIDhttps://orcid.org/0000-0001-9378-8295

Contacts
Professor's office hours
DepartmentFloorOfficeDayTimetableTelephoneFaxNotes
MECCANICA----TuesdayFrom 11:00
To 13:00
02/23998260--Sede del ricevimento: Bovisa-PPG
E-mailmonica.bordegoni@polimi.it
Professor's personal website--

Data source: RE.PUBLIC@POLIMI - Research Publications at Politecnico di Milano

List of publications and reserach products for the year 2020 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
Journal Articles
An approach to design reconfigurable manufacturing tools to manage product variability: the mass customisation of eyewear (Show >>)
Testing multisensory stimuli to drive thermal comfort and space perception using VR/AR: a design strategy to achieve energy saving (Show >>)


List of publications and reserach products for the year 2019 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
Patents
Metodo e apparato per generare dati dentali atti alla fabbricazione di un allineatore dentale (Show >>)
Contributions on scientific books
Improving Maintenance Services through Virtual Reality (Show >>)
Improving multisensory user experience through olfactory stimuli (Show >>)
Conference proceedings
A Multisensory Virtual Reality System For Astronauts' Entertainment And Relaxation (Show >>)
AIM: An Interactive Ashtray to Support Behavior Change through Gamification (Show >>)
Activating students through a tutorial-based approach: the case of the 'Virtual Prototyping' course (Show >>)
Additive Manufacturing of Heterogeneous Lattice Structures: An Experimental Exploration (Show >>)
Do Autonomous Vehicle Driving Styles Affect User State?: A Preliminary Investigation (Show >>)
Effects of Coloured Ambient Light on Perceived Temperature for Energy Efficiency: A Preliminary Study in Virtual Reality (Show >>)
Explore User Behaviour in Semi-autonomous Driving (Show >>)
Exploring the use of color lights on the perception of indoor climate for energy efficiency in Virtual Reality (Show >>)
Magika, a multisensory environment for play, education and inclusion (Show >>)
Multisensory Nudging: A Design Intervention for Sustainable Hand-Washing Behavior in Public Space (Show >>)
Using Virtual Reality To Test Human­-Robot Interaction During a Collaborative Task (Show >>)
Journal Articles
An olfactory display to study the integration of vision and olfaction in a Virtual Reality environment (Show >>)
Prototyping adaptive systems in smart environments using virtual reality (Show >>)
Simulating a Virtual Journey on Italian Alps through a Multisensory Mixed Reality Environment (Show >>)
The influence of slicing parameters on the multi-material adhesion mechanisms of FDM printed parts: an exploratory study (Show >>)
Towards Augmented Reality manuals for Industry 4.0: a methodology (Show >>)


List of publications and reserach products for the year 2018 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
Abstract in Atti di convegno
Design of a Wearable Tactile Interface to Convey Gravitational Information (Show >>)
Conference proceedings
Design of a Directional Olfactory Display to Study the Integration of Vision and Olfaction (Show >>)
Does the Familiarity of Road Regulation Contribute to Driving Violation? A Simulated Study on Familiar and Unfamiliar Road Intersections among Young Chinese Drivers (Show >>)
Human face reconstruction in biomedical applications (Show >>)
SIMULATING MULTISENSORY WINE TASTING EXPERIENCE (Show >>)
Utilization of limb orientations for a home-based immersive virtual reality rehabilitation system to treat phantom limb pain (Show >>)
VIRTUAL AND MIXED PROTOTYPING TECHNIQUES AND TECHNOLOGIES FOR CONSUMER PRODUCT DESIGN WITHIN A BLENDED LEARNING DESIGN ENVIRONMENT (Show >>)
Journal Articles
A design practice on communicating emotions through sensory signals (Show >>)
A wearable device to detect in real-time bimanual gestures of basketball players during training sessions (Show >>)
Analysis of autonomic indexes on drivers' workload to assess the effect of visual adas on user experience and driving performance in different driving conditions (Show >>)
Combining aesthetics and engineering specifications for fashion-driven product design: A case study on spectacle frames (Show >>)
Converting maintenance actions into standard symbols for Augmented Reality applications in Industry 4.0 (Show >>)
Development and Testing of a Small-Size Olfactometer for the Perception of Food and Beverages in Humans (Show >>)
Eco-driving for the first time: The implications of advanced assisting technologies in supporting pro-environmental changes (Show >>)
From abstract to tangible: Supporting the materialization of experiential visions with the experience map (Show >>)
Participated Planning of Large Water Infrastructures through Virtual Prototyping Technologies (Show >>)
The design process of additively manufactured mesoscale lattice structures: A review (Show >>)
The effect of visual and auditory information on the perception of pleasantness and roughness of virtual surfaces (Show >>)


List of publications and reserach products for the year 2017 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
Prefazione/Postfazione
Introduction (Show >>)
Contributions on scientific books
Augmented reality visualisation system (Show >>)
Conceptual development of the tactile interface (Show >>)
Conclusions and future works (Show >>)
Discussion and users test (Show >>)
Module with direct actuation system (Show >>)
Module with indirect actuation system (Show >>)
Related works (Show >>)
Research context and concept of the system (Show >>)
Conference proceedings
Collection and comparison of driver/passenger physiologic and behavioural data in simulation and on-road driving (Show >>)
Demonstrating the effectiveness of olfactory stimuli on drivers’ attention (Show >>)
Design of a Haptic/Auditory Warning Interface to Improve User Communication with Autonomous Vehicles (Show >>)
Design of a smart alarm clock to foster sustainable urban mobility (Show >>)
Designing for Metal Additive Manufacturing: A Case Study in the Professional Sports Equipment Field (Show >>)
Driving simulator system to evaluate driver's workload using adas in different driving contexts (Show >>)
ICT technology for innovating the garment design process in fashion industry (Show >>)
IMMERSIVE VIRTUAL REALITY SYSTEM FOR TREATMENT OF PHANTOM LIMB PAIN (PLP) (Show >>)
Mapping Memory Routes: A multisensory interface for sensorial urbanism and critical heritage studies (Show >>)
Print-in-place of Interconnected Deformable and Rigid Parts of Articulated Systems (Show >>)
Rapid prototyping products mapping live-data streams into tangible user interfaces (Show >>)
Supporting Remote Maintenance in Industry 4.0 through Augmented Reality (Show >>)
Journal Articles
A novel educational model based on "knowing how to do" paradigm implemented in an academic makerspace (Show >>)
Augmented Reality supporting revamping applications (Show >>)
Investigating the effects of odour integration in reading and learning experiences (Show >>)
Prototyping strategies for multisensory product experience engineering (Show >>)


List of publications and reserach products for the year 2016 (Show all details | Hide all details)
Type Title of the Publicaiton/Product
Conference proceedings
A discussion on specifications and prototyping in designing for sustainable behavior (Show >>)
A lens on future products: An expanded notion of prototyping practice (Show >>)
Integration of Technology for Olfactory and Gesture Based Interaction for VR Applications (Show >>)
Investigating the use of smell in vehicle-driver interaction (Show >>)
Materializing experiential visions into sensory properties: The use of the experience map (Show >>)
Merging digital and physical-based design (Show >>)
Reverse Engineering and Augmented Reality Haptic Interface for Shape Design (Show >>)
Sound Feedback Assessment for Upper Limb Rehabilitation Using a Multimodal Guidance System (Show >>)
Journal Articles
An inspection system to master dimensional and technological variability of fashion-related products: A case study in the eyewear industry (Show >>)
Emotion and Multi-Dimensional Engineering (Show >>)
Evaluating Industrial Products in an Innovative Visual-Olfactory Environment (Show >>)
Freehand Gesture and Tactile Interaction for Shape Design (Show >>)
Impact of monitor-based augmented reality for on-site industrial manual operations (Show >>)
Integrating Scents Simulation in Virtual Reality Multisensory Environment for Industrial Products Evaluation (Show >>)
Toward an integrated platform to support contract furniture industry (Show >>)
Unfolding the Notion of Experience (Virtual) Prototyping: A Framework for Prototyping in an Experience-Driven Design Process (Show >>)
manifesti v. 3.3.7 / 3.3.7
Area Servizi ICT
28/05/2020